
Designed to cater to the diverse needs of students, teachers, and administrators — a complete platform for managing VR education.
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Full control over users, subscriptions, and school-wide VR deployment from a single pane of glass.
Create and manage individual profiles for every student, teacher, and administrator with customizable settings and access controls.
Define fine-grained roles and permissions so each user sees only what they need — from full admin access to student-only views.
Manage school and district subscriptions, content licenses, and device allocations from a centralized dashboard.
Empowering Educators
Set up virtual classrooms, assign students, and organize content modules by subject, grade, or curriculum alignment.
Roster your classes in a variety of ways including importing an existing Google Classroom class. Supports CSV imports and manual enrollment.
Launch content modules to all student headsets simultaneously via multicast, ensuring every student starts the same lesson at the same time.
Real-time Control
When using Umety's multicast feature, teachers can pause or stop the module to maintain control within the classroom. The monitor function also allows a teacher to see inside a student headset.
Push VR lessons to all student headsets in real time
Take control of student headsets at any moment — pause the module for discussion or refocus attention
The monitor function allows teachers to see inside a student headset, helping orient new VR users in real time
Back button and Exit buttons are disabled during lessons. Students cannot opt out of the lesson, giving instructors complete control
Data-Driven Teaching
Students grouped by average scores across all modules. Track mastered, learning, and struggling modules per student.
Detailed account of student engagement within the last seven days. See who is completing modules and who may need extra support.
Identify modules where the class is struggling — an important indicator of class-wide gaps in understanding.
Per-student view: most attempted modules, assessment accuracy, attempt count — spot guessing vs. genuine learning patterns.
Track how each student progresses through the curriculum content with mastery indicators at the module level.
Transform your classroom with immersive VR learning experiences today.